Thief

Overview
Thieves are not fighters and, unless in great need, will not harm their foes. This is because the bounty on your head for any sort of thievery is less than murder and they prefer to conduct their business while not hanged. A thief will gladly do anything so long as the monetary gain outweighs the risk of failure, therefore the bigger the risk the bigger the reward.

Class stats
+5 stealth

+5 dexterity

Bandanna

Iron dagger

Ability : Bribe, scatter gold in front of an enemy and depending on their intelligence, alignment, amount of gold et cetera they will either accept it or keep fighting.

Ability : Quiet step, The thief can move at half speed to halve their chance of detection.